

return {
    GameRule = "ReplicatedStorage.Script.Common.Component.GameRule", 
    CharacterAnimationCtrl = "ReplicatedStorage.Script.Common.Component.CharacterAnimationCtrl", 
    -- player
    Common_PaveCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_PaveCtrl", 
    Common_MatchCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_MatchCtrl", 
    Common_ReadyCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_ReadyCtrl", 
    Common_ShowCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_ShowCtrl", 
    Common_TrailCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_TrailCtrl", 
    Common_DrillCtrl = "ReplicatedStorage.Script.Common.Component.Player.Common_DrillCtrl", 
    ---Object

    Level = "ReplicatedStorage.Script.Common.Object.Level", 
    Tower = "ReplicatedStorage.Script.Common.Object.Tower", 

    --Module
    RoadTool = "ReplicatedStorage.Script.Common.Module.RoadTool", 
    ItemTool = "ReplicatedStorage.Script.Common.Module.ItemTool", 


}

